

This intriguing storyline will surely get you interested in the game from the very first scene.

Walker (played by The Punisher actor Jon Bernthal) has gone rogue and under his command, a private military contractor named Sentinel has completely taken over the island, leading a team of soldiers calling themselves the "Wolves".Īrmed with futuristic weapons and equipment, the Wolves have transitioned Skell Technology's drone manufacturing as part of their mission to protect the future of warfare. He also discovers that former Ghost Cole D. The only survivor is Nomad, the leader of the platoon. The helicopters carrying the platoon are attacked by a swarm of drones. However, this turns into a catastrophe as the insertion ends in disaster. In a case, the company is linked with an assassination and the United States government decides to investigate further by sending a Ghost Recon platoon to the location. However, evidence reveals that its products are going in the wrong hands, causing Skell Technology to come under increased public scrutiny.

The story takes place on Auroa, an island (fictitious) in the South Pacific owned by a billionaire entrepreneur Jace Skell who is also the founder of Skell Technology - a tech company producing drones for commercial applications. It continues Wildlands's storyline but fast-forwarded to the year 2023. Ghost Recon: Wildlands had a storyline that kept players on the hook, and Ghost Recon: Breakpoint follows this tradition. To me, the game felt a lot like Ghost Recon series has been fused with elements from Division as well as Far Cry, which might sound cool, but to me, it felt too complex and rather unnecessary. Along with tactical shooter elements, it has involved RPG elements. Ghost Recon: Wildlands was a tactical shooter and Breakpoint sort of tries to retain that DNA with a different approach.
